Book by Jim Eiler 
Music by Jim Eiler and Jeanne Bargy 
Lyrics by Jim Eiler 
Based on the collection of English Fairy Tales by Joseph Jacobs 

Jack And The Beanstalk | Book Musical | Rated G

  • About the Show

    Fee. Fi. Fo. Fum. We smell another wonderful fairytale brought to life by the Prince Street Players! JACK AND THE BEANSTALK is a splendid spin on the classic tale.

    Needing money to pay the yearly taxes, Jack's mother instructs him to sell their cow. True to form, Jack winds up with a bag full of magic beans in exchange for the cow. The next morning, after planting them, Jack awakens to find a giant beanstalk, at the top of which lives one very scientifically minded Giant who has invented a plucky Golden Harp and a tap-dancing Golden Goose. Wackiness ensues as Jack tries to escape the magical kingdom! 

    Never failing to engage family audiences, this title is a lovely choice as both a main stage and children's production. Fresh, wacky and unexpected, JACK AND THE BEANSTALK twists and turns enjoyably from chipper opening song to delightful chase scene ending.

    Synopsis

    ACT ONE

    Jack Sprague is milking his cow, Betsy, as his morning choses come to an end. His mother joins him outside with some mending and, with their neighbors, they observe what a beautiful day it is ("A Magical, Musical Day").

    Moments later, the evil Baron shows up, asking for the Sprague's yearly tax money. They reveal that they do not have it. He offers yet again to assist them by proposing to Mother, who promptly spurns his advances, claiming her husband and Jack's father will eventually return. The Baron gives them until the next day to come up with the tax money or else he will throw the two into jail. When Jack tries to refuse, the Baron puts both Jack and his mother in a trance, revealing his magic powers. He releases them from the trance and leaves them to come up with the money.

    Jack and his mother are at a loss for what to do. They decide the only way to pay their taxes is to sell their cow, Betsy. Mother says goodbye to Betsy, and sends Jack and the cow to the market to get a good price ("Goodbye Little Cow"). The Baron overhears their conversation and quickly forms a plan. He disguises himself as a peddler, approaches Jack and offers to sell him magic beans in exchange for the cow ("Magic Beans"). The Baron explains that once planted and watered, the beanstalk will grow while Jack is asleep. He claims that atop the beanstalk there is a castle with a golden goose which lays golden eggs, and that this goose will make Jack rich. Jack accepts the trade.

    Back at the Sprague's house, Jack's mother is furious with him for trading his cow for beans. She is sure they will be thrown into jail. Jack tries to comfort her as he plants the beans ("Planting"). The next morning there is a beanstalk leading up to the sky; Jack and his mother are in disbelief but he decides to climb the beanstalk and get the goose. His mother desperately begs him not to go, worried he might never return ("Gonna Climb Up"). Jack bids his mother goodbye and assures her that he will return.

    Jack makes it to the top of the beanstalk into a strange land where everything is bigger. A housekeeper, assistant, and natives of the land find him and insist that he leave, for he is in the land of the giant ("Go 'Way"). Jack, who insists he must find the golden goose, becomes trapped when the giant appears from inside of the castle. The Giant finds him hiding amongst the flowers. When Jack tries to explain his intentions, the Giant becomes infuriated ("Fee, Fi, Fo, Fum").

    ACT TWO

    Now, within the Giant's laboratory, Jack has been taken prisoner and strapped into an experimental chair. The Giant explains that he is not only a great Giant, but also a great scientific inventor ("Giant's Tango"). The Giant uses his inventions to calm Jack down, then injects him with Giant Truth Serum to learn if he is really a spy. Under the effects of the serum, Jack explains that he learned of the golden goose from an old peddler, and came to take it to help pay for his family's taxes. The Giant feels sorry for Jack, gives him food and shows him his golden harp, which plays on its own ("Plink-A, Plunk-A"). 

    After the harp's performance, the Giant shows Jack his greatest invention: the Golden Goose. Not only does the Goose lay golden eggs, but it also talks and sings ("Goose"). After the Goose's performance, the Giant tells Jack that he will be his new assistant and stay there forever. Jack says he must go home for his mother, but the Giant explains that he will be given 'Forget Who You Are' Formula. The Giant asks his current Assistant to deliver the Formula to Jack and leaves to inspect the castle. The Assistant pulls Jack aside and tells him if Jack pretends to have been given the Formula, they can escape during the night. In return, the Assistant asks that Jack help him find out who he is. The Giant returns and convinced the Formula has worked, the Giant goes to bed.

    Once asleep, the Assistant wakes up Jack and they make their escape ("We Must Get Out Of Here"). While trying to escape, Jack accidentally bumps into the goose, which honks, raising the alarm. The Housekeeper enters, but Jack and the Assistant are able to fool her into thinking the wind woke up the goose. After all has settled down, they attempt to escape again but Jack decides he must take a golden egg. The alarm starts again and Jack and the Assistant make a run for it, followed by the Housekeeper, the Goose, the Harp and the Giant.

    Back on the ground, the Baron chases Jack's Mother around her house. He puts her under a spell to make her agree to be his wife. Jack returns with the Assistant and a golden egg, but the Baron puts a spell on them and steals the egg. He then sees the Giant coming down the beanstalk with the Goose, and cuts down the beanstalk with an axe to get to the Goose. But when The Baron tries to steal it, the Giant subdues him with one of his formulas. Once the Baron is knocked out, the Giant wakes up Jack, the Assistant, and Jack's Mother. Jack's mother discovers that the Assistant is her husband.

    The Giant, realizing that the Baron is the one who keeps going for his Goose, gives him a Sweetness and Light Formula which transforms him into a sweet angel. After all has been fixed, the Giant realizes he cannot go home because his beanstalk has been chopped down. The now friendly Baron offers for the Giant to stay in his castle, as it has room for him and all his inventions, including, of course, the Golden Goose ("Finale").

    Casting Information

    Musical Cast Size:

    Medium (11-20), Flexible

    Casting Info:

    Cast Type:

    Ensemble Cast - Many featured roles, Older Role(s), Teenage Roles

    Character Breakdown

    BETSY

    Jack's cow, as portrayed by two actors in a costume. Intelligent, lovable, and extremely communicative.
    Male or Female, 20-50 yrs old 
    Range: Bb3 - Eb4 

    ENSEMBLE

    NEIGHBORS; BEANSTALK PEOPLE

    JACK SPRAGUE

    The hero of our story. He is an adventurous dreamer who is easily duped, but will do anything for his family and loves his mother very much.
    Male, 15-20 yrs old 
    Range: A2 - F#4 

    MRS. SPRAGUE

    A widow and Jack's mother. A practical, hard-working farm woman who is kind, but protective, to her son. Her family has been thrust into poverty with her husband's disappearance and she eagerly awaits his return.
    Female, 35-45 yrs old 
    Range: A3 - Bb5 

    THE ASSISTANT

    The Giant's assistant and Jack's father, who is stricken with amnesia and unaware of his true identity. He schemes with Jack and eventually escapes. Upon his return, he has an epiphany and remembers everything.
    Male, 40-50 yrs old 
    Range: Bb2 - F4 

    THE BARON

    Our story's antagonist, he is a landowner and the epitome of a villian. Possesses powers of darkness and will resort to anything to achieve what he wants. Powerful and sinister.
    Male, 40-55 yrs old 
    Range: A2 - F4 

    THE GIANT

    A tall giant and the world's greatest scientific inventor, he lives at the top of the beanstalk. A lovable, comedic oaf who finds himself gravely misunderstood for his size. Initially befriends Jack, but then imprisons him later on.
    Male, 25-55 yrs old 
    Range: A2 - Bb4 

    THE GOLDEN GOOSE

    One of the Giant's creations, though less 'mechanical' than the Harp. Knows a variety of dances and vaudeville style moves.
    Female, 20-50 yrs old 
    Range: Ab3 - F5 

    THE GOLDEN HARP

    A mechanical, robot-like creation of the Giant. Has comedic charm and is a great mover.
    Male or Female, 20-50 yrs old 
    Range: A2 - G4 or A3 - G5 

    Performance Group:

    Musical Size:

    Small

    Production Material

    LIBRETTO/VOCAL BOOK

    PIANO CONDUCTOR'S SCORE

Partners & Associates

  • cipc
  • bsa
  • samro